'use strict' // Do this as the first thing so that any code reading it knows the right env. process.env.BABEL_ENV = 'production' process.env.NODE_ENV = 'production' // Makes the script crash on unhandled rejections instead of silently // ignoring them. In the future, promise rejections that are not handled will // terminate the Node.js process with a non-zero exit code. process.on('unhandledRejection', (err) => { throw err }) // Ensure environment variables are read. require('../config/env') const path = require('path') const chalk = require('react-dev-utils/chalk') const fs = require('fs-extra') const bfj = require('bfj') const webpack = require('webpack') const configFactory = require('../config/webpack.config') const paths = require('../config/paths') const checkRequiredFiles = require('react-dev-utils/checkRequiredFiles') const formatWebpackMessages = require('react-dev-utils/formatWebpackMessages') const printHostingInstructions = require('react-dev-utils/printHostingInstructions') const FileSizeReporter = require('react-dev-utils/FileSizeReporter') const printBuildError = require('react-dev-utils/printBuildError') const measureFileSizesBeforeBuild = FileSizeReporter.measureFileSizesBeforeBuild const printFileSizesAfterBuild = FileSizeReporter.printFileSizesAfterBuild const useYarn = fs.existsSync(paths.yarnLockFile) // These sizes are pretty large. We'll warn for bundles exceeding them. const WARN_AFTER_BUNDLE_GZIP_SIZE = 512 * 1024 const WARN_AFTER_CHUNK_GZIP_SIZE = 1024 * 1024 const isInteractive = process.stdout.isTTY // Warn and crash if required files are missing if (!checkRequiredFiles([paths.appHtml, paths.appIndexJs])) { process.exit(1) } const argv = process.argv.slice(2) const writeStatsJson = argv.indexOf('--stats') !== -1 // Generate configuration const config = configFactory('production') // We require that you explicitly set browsers and do not fall back to // browserslist defaults. const { checkBrowsers } = require('react-dev-utils/browsersHelper') checkBrowsers(paths.appPath, isInteractive) .then(() => { // First, read the current file sizes in build directory. // This lets us display how much they changed later. return measureFileSizesBeforeBuild(paths.appBuild) }) .then((previousFileSizes) => { // Remove all content but keep the directory so that // if you're in it, you don't end up in Trash fs.emptyDirSync(paths.appBuild) // Merge with the public folder copyPublicFolder() // Start the webpack build return build(previousFileSizes) }) .then( ({ stats, previousFileSizes, warnings }) => { if (warnings.length) { console.log(chalk.yellow('Compiled with warnings.\n')) console.log(warnings.join('\n\n')) console.log( '\nSearch for the ' + chalk.underline(chalk.yellow('keywords')) + ' to learn more about each warning.' ) console.log( 'To ignore, add ' + chalk.cyan('// eslint-disable-next-line') + ' to the line before.\n' ) } else { console.log(chalk.green('Compiled successfully.\n')) } console.log('File sizes after gzip:\n') printFileSizesAfterBuild( stats, previousFileSizes, paths.appBuild, WARN_AFTER_BUNDLE_GZIP_SIZE, WARN_AFTER_CHUNK_GZIP_SIZE ) console.log() const appPackage = require(paths.appPackageJson) const publicUrl = paths.publicUrlOrPath const publicPath = config.output.publicPath const buildFolder = path.relative(process.cwd(), paths.appBuild) printHostingInstructions(appPackage, publicUrl, publicPath, buildFolder, useYarn) }, (err) => { const tscCompileOnError = process.env.TSC_COMPILE_ON_ERROR === 'true' if (tscCompileOnError) { console.log( chalk.yellow( 'Compiled with the following type errors (you may want to check these before deploying your app):\n' ) ) printBuildError(err) } else { console.log(chalk.red('Failed to compile.\n')) printBuildError(err) process.exit(1) } } ) .catch((err) => { if (err && err.message) { console.log(err.message) } process.exit(1) }) // Create the production build and print the deployment instructions. function build(previousFileSizes) { console.log('Creating an optimized production build...') const compiler = webpack(config) return new Promise((resolve, reject) => { compiler.run((err, stats) => { let messages if (err) { if (!err.message) { return reject(err) } let errMessage = err.message // Add additional information for postcss errors if (Object.prototype.hasOwnProperty.call(err, 'postcssNode')) { errMessage += '\nCompileError: Begins at CSS selector ' + err['postcssNode'].selector } messages = formatWebpackMessages({ errors: [errMessage], warnings: [] }) } else { messages = formatWebpackMessages(stats.toJson({ all: false, warnings: true, errors: true })) } if (messages.errors.length) { // Only keep the first error. Others are often indicative // of the same problem, but confuse the reader with noise. if (messages.errors.length > 1) { messages.errors.length = 1 } return reject(new Error(messages.errors.join('\n\n'))) } if ( process.env.CI && (typeof process.env.CI !== 'string' || process.env.CI.toLowerCase() !== 'false') && messages.warnings.length ) { // Ignore sourcemap warnings in CI builds. See #8227 for more info. const filteredWarnings = messages.warnings.filter( (w) => !/Failed to parse source map/.test(w) ) if (filteredWarnings.length) { console.log( chalk.yellow( '\nTreating warnings as errors because process.env.CI = true.\n' + 'Most CI servers set it automatically.\n' ) ) return reject(new Error(filteredWarnings.join('\n\n'))) } } const resolveArgs = { stats, previousFileSizes, warnings: messages.warnings } if (writeStatsJson) { return bfj .write(paths.appBuild + '/bundle-stats.json', stats.toJson()) .then(() => resolve(resolveArgs)) .catch((error) => reject(new Error(error))) } return resolve(resolveArgs) }) }) } function copyPublicFolder() { fs.copySync(paths.appPublic, paths.appBuild, { dereference: true, filter: (file) => file !== paths.appHtml }) }