326 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			326 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | ;(function (root, factory, undef) { | ||
|  | 	if (typeof exports === "object") { | ||
|  | 		// CommonJS
 | ||
|  | 		module.exports = exports = factory(require("./core"), require("./x64-core")); | ||
|  | 	} | ||
|  | 	else if (typeof define === "function" && define.amd) { | ||
|  | 		// AMD
 | ||
|  | 		define(["./core", "./x64-core"], factory); | ||
|  | 	} | ||
|  | 	else { | ||
|  | 		// Global (browser)
 | ||
|  | 		factory(root.CryptoJS); | ||
|  | 	} | ||
|  | }(this, function (CryptoJS) { | ||
|  | 
 | ||
|  | 	(function (Math) { | ||
|  | 	    // Shortcuts
 | ||
|  | 	    var C = CryptoJS; | ||
|  | 	    var C_lib = C.lib; | ||
|  | 	    var WordArray = C_lib.WordArray; | ||
|  | 	    var Hasher = C_lib.Hasher; | ||
|  | 	    var C_x64 = C.x64; | ||
|  | 	    var X64Word = C_x64.Word; | ||
|  | 	    var C_algo = C.algo; | ||
|  | 
 | ||
|  | 	    // Constants tables
 | ||
|  | 	    var RHO_OFFSETS = []; | ||
|  | 	    var PI_INDEXES  = []; | ||
|  | 	    var ROUND_CONSTANTS = []; | ||
|  | 
 | ||
|  | 	    // Compute Constants
 | ||
|  | 	    (function () { | ||
|  | 	        // Compute rho offset constants
 | ||
|  | 	        var x = 1, y = 0; | ||
|  | 	        for (var t = 0; t < 24; t++) { | ||
|  | 	            RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; | ||
|  | 
 | ||
|  | 	            var newX = y % 5; | ||
|  | 	            var newY = (2 * x + 3 * y) % 5; | ||
|  | 	            x = newX; | ||
|  | 	            y = newY; | ||
|  | 	        } | ||
|  | 
 | ||
|  | 	        // Compute pi index constants
 | ||
|  | 	        for (var x = 0; x < 5; x++) { | ||
|  | 	            for (var y = 0; y < 5; y++) { | ||
|  | 	                PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; | ||
|  | 	            } | ||
|  | 	        } | ||
|  | 
 | ||
|  | 	        // Compute round constants
 | ||
|  | 	        var LFSR = 0x01; | ||
|  | 	        for (var i = 0; i < 24; i++) { | ||
|  | 	            var roundConstantMsw = 0; | ||
|  | 	            var roundConstantLsw = 0; | ||
|  | 
 | ||
|  | 	            for (var j = 0; j < 7; j++) { | ||
|  | 	                if (LFSR & 0x01) { | ||
|  | 	                    var bitPosition = (1 << j) - 1; | ||
|  | 	                    if (bitPosition < 32) { | ||
|  | 	                        roundConstantLsw ^= 1 << bitPosition; | ||
|  | 	                    } else /* if (bitPosition >= 32) */ { | ||
|  | 	                        roundConstantMsw ^= 1 << (bitPosition - 32); | ||
|  | 	                    } | ||
|  | 	                } | ||
|  | 
 | ||
|  | 	                // Compute next LFSR
 | ||
|  | 	                if (LFSR & 0x80) { | ||
|  | 	                    // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1
 | ||
|  | 	                    LFSR = (LFSR << 1) ^ 0x71; | ||
|  | 	                } else { | ||
|  | 	                    LFSR <<= 1; | ||
|  | 	                } | ||
|  | 	            } | ||
|  | 
 | ||
|  | 	            ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); | ||
|  | 	        } | ||
|  | 	    }()); | ||
|  | 
 | ||
|  | 	    // Reusable objects for temporary values
 | ||
|  | 	    var T = []; | ||
|  | 	    (function () { | ||
|  | 	        for (var i = 0; i < 25; i++) { | ||
|  | 	            T[i] = X64Word.create(); | ||
|  | 	        } | ||
|  | 	    }()); | ||
|  | 
 | ||
|  | 	    /** | ||
|  | 	     * SHA-3 hash algorithm. | ||
|  | 	     */ | ||
|  | 	    var SHA3 = C_algo.SHA3 = Hasher.extend({ | ||
|  | 	        /** | ||
|  | 	         * Configuration options. | ||
|  | 	         * | ||
|  | 	         * @property {number} outputLength | ||
|  | 	         *   The desired number of bits in the output hash. | ||
|  | 	         *   Only values permitted are: 224, 256, 384, 512. | ||
|  | 	         *   Default: 512 | ||
|  | 	         */ | ||
|  | 	        cfg: Hasher.cfg.extend({ | ||
|  | 	            outputLength: 512 | ||
|  | 	        }), | ||
|  | 
 | ||
|  | 	        _doReset: function () { | ||
|  | 	            var state = this._state = [] | ||
|  | 	            for (var i = 0; i < 25; i++) { | ||
|  | 	                state[i] = new X64Word.init(); | ||
|  | 	            } | ||
|  | 
 | ||
|  | 	            this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; | ||
|  | 	        }, | ||
|  | 
 | ||
|  | 	        _doProcessBlock: function (M, offset) { | ||
|  | 	            // Shortcuts
 | ||
|  | 	            var state = this._state; | ||
|  | 	            var nBlockSizeLanes = this.blockSize / 2; | ||
|  | 
 | ||
|  | 	            // Absorb
 | ||
|  | 	            for (var i = 0; i < nBlockSizeLanes; i++) { | ||
|  | 	                // Shortcuts
 | ||
|  | 	                var M2i  = M[offset + 2 * i]; | ||
|  | 	                var M2i1 = M[offset + 2 * i + 1]; | ||
|  | 
 | ||
|  | 	                // Swap endian
 | ||
|  | 	                M2i = ( | ||
|  | 	                    (((M2i << 8)  | (M2i >>> 24)) & 0x00ff00ff) | | ||
|  | 	                    (((M2i << 24) | (M2i >>> 8))  & 0xff00ff00) | ||
|  | 	                ); | ||
|  | 	                M2i1 = ( | ||
|  | 	                    (((M2i1 << 8)  | (M2i1 >>> 24)) & 0x00ff00ff) | | ||
|  | 	                    (((M2i1 << 24) | (M2i1 >>> 8))  & 0xff00ff00) | ||
|  | 	                ); | ||
|  | 
 | ||
|  | 	                // Absorb message into state
 | ||
|  | 	                var lane = state[i]; | ||
|  | 	                lane.high ^= M2i1; | ||
|  | 	                lane.low  ^= M2i; | ||
|  | 	            } | ||
|  | 
 | ||
|  | 	            // Rounds
 | ||
|  | 	            for (var round = 0; round < 24; round++) { | ||
|  | 	                // Theta
 | ||
|  | 	                for (var x = 0; x < 5; x++) { | ||
|  | 	                    // Mix column lanes
 | ||
|  | 	                    var tMsw = 0, tLsw = 0; | ||
|  | 	                    for (var y = 0; y < 5; y++) { | ||
|  | 	                        var lane = state[x + 5 * y]; | ||
|  | 	                        tMsw ^= lane.high; | ||
|  | 	                        tLsw ^= lane.low; | ||
|  | 	                    } | ||
|  | 
 | ||
|  | 	                    // Temporary values
 | ||
|  | 	                    var Tx = T[x]; | ||
|  | 	                    Tx.high = tMsw; | ||
|  | 	                    Tx.low  = tLsw; | ||
|  | 	                } | ||
|  | 	                for (var x = 0; x < 5; x++) { | ||
|  | 	                    // Shortcuts
 | ||
|  | 	                    var Tx4 = T[(x + 4) % 5]; | ||
|  | 	                    var Tx1 = T[(x + 1) % 5]; | ||
|  | 	                    var Tx1Msw = Tx1.high; | ||
|  | 	                    var Tx1Lsw = Tx1.low; | ||
|  | 
 | ||
|  | 	                    // Mix surrounding columns
 | ||
|  | 	                    var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); | ||
|  | 	                    var tLsw = Tx4.low  ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); | ||
|  | 	                    for (var y = 0; y < 5; y++) { | ||
|  | 	                        var lane = state[x + 5 * y]; | ||
|  | 	                        lane.high ^= tMsw; | ||
|  | 	                        lane.low  ^= tLsw; | ||
|  | 	                    } | ||
|  | 	                } | ||
|  | 
 | ||
|  | 	                // Rho Pi
 | ||
|  | 	                for (var laneIndex = 1; laneIndex < 25; laneIndex++) { | ||
|  | 	                    var tMsw; | ||
|  | 	                    var tLsw; | ||
|  | 
 | ||
|  | 	                    // Shortcuts
 | ||
|  | 	                    var lane = state[laneIndex]; | ||
|  | 	                    var laneMsw = lane.high; | ||
|  | 	                    var laneLsw = lane.low; | ||
|  | 	                    var rhoOffset = RHO_OFFSETS[laneIndex]; | ||
|  | 
 | ||
|  | 	                    // Rotate lanes
 | ||
|  | 	                    if (rhoOffset < 32) { | ||
|  | 	                        tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); | ||
|  | 	                        tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); | ||
|  | 	                    } else /* if (rhoOffset >= 32) */ { | ||
|  | 	                        tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); | ||
|  | 	                        tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); | ||
|  | 	                    } | ||
|  | 
 | ||
|  | 	                    // Transpose lanes
 | ||
|  | 	                    var TPiLane = T[PI_INDEXES[laneIndex]]; | ||
|  | 	                    TPiLane.high = tMsw; | ||
|  | 	                    TPiLane.low  = tLsw; | ||
|  | 	                } | ||
|  | 
 | ||
|  | 	                // Rho pi at x = y = 0
 | ||
|  | 	                var T0 = T[0]; | ||
|  | 	                var state0 = state[0]; | ||
|  | 	                T0.high = state0.high; | ||
|  | 	                T0.low  = state0.low; | ||
|  | 
 | ||
|  | 	                // Chi
 | ||
|  | 	                for (var x = 0; x < 5; x++) { | ||
|  | 	                    for (var y = 0; y < 5; y++) { | ||
|  | 	                        // Shortcuts
 | ||
|  | 	                        var laneIndex = x + 5 * y; | ||
|  | 	                        var lane = state[laneIndex]; | ||
|  | 	                        var TLane = T[laneIndex]; | ||
|  | 	                        var Tx1Lane = T[((x + 1) % 5) + 5 * y]; | ||
|  | 	                        var Tx2Lane = T[((x + 2) % 5) + 5 * y]; | ||
|  | 
 | ||
|  | 	                        // Mix rows
 | ||
|  | 	                        lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); | ||
|  | 	                        lane.low  = TLane.low  ^ (~Tx1Lane.low  & Tx2Lane.low); | ||
|  | 	                    } | ||
|  | 	                } | ||
|  | 
 | ||
|  | 	                // Iota
 | ||
|  | 	                var lane = state[0]; | ||
|  | 	                var roundConstant = ROUND_CONSTANTS[round]; | ||
|  | 	                lane.high ^= roundConstant.high; | ||
|  | 	                lane.low  ^= roundConstant.low; | ||
|  | 	            } | ||
|  | 	        }, | ||
|  | 
 | ||
|  | 	        _doFinalize: function () { | ||
|  | 	            // Shortcuts
 | ||
|  | 	            var data = this._data; | ||
|  | 	            var dataWords = data.words; | ||
|  | 	            var nBitsTotal = this._nDataBytes * 8; | ||
|  | 	            var nBitsLeft = data.sigBytes * 8; | ||
|  | 	            var blockSizeBits = this.blockSize * 32; | ||
|  | 
 | ||
|  | 	            // Add padding
 | ||
|  | 	            dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); | ||
|  | 	            dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; | ||
|  | 	            data.sigBytes = dataWords.length * 4; | ||
|  | 
 | ||
|  | 	            // Hash final blocks
 | ||
|  | 	            this._process(); | ||
|  | 
 | ||
|  | 	            // Shortcuts
 | ||
|  | 	            var state = this._state; | ||
|  | 	            var outputLengthBytes = this.cfg.outputLength / 8; | ||
|  | 	            var outputLengthLanes = outputLengthBytes / 8; | ||
|  | 
 | ||
|  | 	            // Squeeze
 | ||
|  | 	            var hashWords = []; | ||
|  | 	            for (var i = 0; i < outputLengthLanes; i++) { | ||
|  | 	                // Shortcuts
 | ||
|  | 	                var lane = state[i]; | ||
|  | 	                var laneMsw = lane.high; | ||
|  | 	                var laneLsw = lane.low; | ||
|  | 
 | ||
|  | 	                // Swap endian
 | ||
|  | 	                laneMsw = ( | ||
|  | 	                    (((laneMsw << 8)  | (laneMsw >>> 24)) & 0x00ff00ff) | | ||
|  | 	                    (((laneMsw << 24) | (laneMsw >>> 8))  & 0xff00ff00) | ||
|  | 	                ); | ||
|  | 	                laneLsw = ( | ||
|  | 	                    (((laneLsw << 8)  | (laneLsw >>> 24)) & 0x00ff00ff) | | ||
|  | 	                    (((laneLsw << 24) | (laneLsw >>> 8))  & 0xff00ff00) | ||
|  | 	                ); | ||
|  | 
 | ||
|  | 	                // Squeeze state to retrieve hash
 | ||
|  | 	                hashWords.push(laneLsw); | ||
|  | 	                hashWords.push(laneMsw); | ||
|  | 	            } | ||
|  | 
 | ||
|  | 	            // Return final computed hash
 | ||
|  | 	            return new WordArray.init(hashWords, outputLengthBytes); | ||
|  | 	        }, | ||
|  | 
 | ||
|  | 	        clone: function () { | ||
|  | 	            var clone = Hasher.clone.call(this); | ||
|  | 
 | ||
|  | 	            var state = clone._state = this._state.slice(0); | ||
|  | 	            for (var i = 0; i < 25; i++) { | ||
|  | 	                state[i] = state[i].clone(); | ||
|  | 	            } | ||
|  | 
 | ||
|  | 	            return clone; | ||
|  | 	        } | ||
|  | 	    }); | ||
|  | 
 | ||
|  | 	    /** | ||
|  | 	     * Shortcut function to the hasher's object interface. | ||
|  | 	     * | ||
|  | 	     * @param {WordArray|string} message The message to hash. | ||
|  | 	     * | ||
|  | 	     * @return {WordArray} The hash. | ||
|  | 	     * | ||
|  | 	     * @static | ||
|  | 	     * | ||
|  | 	     * @example | ||
|  | 	     * | ||
|  | 	     *     var hash = CryptoJS.SHA3('message'); | ||
|  | 	     *     var hash = CryptoJS.SHA3(wordArray); | ||
|  | 	     */ | ||
|  | 	    C.SHA3 = Hasher._createHelper(SHA3); | ||
|  | 
 | ||
|  | 	    /** | ||
|  | 	     * Shortcut function to the HMAC's object interface. | ||
|  | 	     * | ||
|  | 	     * @param {WordArray|string} message The message to hash. | ||
|  | 	     * @param {WordArray|string} key The secret key. | ||
|  | 	     * | ||
|  | 	     * @return {WordArray} The HMAC. | ||
|  | 	     * | ||
|  | 	     * @static | ||
|  | 	     * | ||
|  | 	     * @example | ||
|  | 	     * | ||
|  | 	     *     var hmac = CryptoJS.HmacSHA3(message, key); | ||
|  | 	     */ | ||
|  | 	    C.HmacSHA3 = Hasher._createHmacHelper(SHA3); | ||
|  | 	}(Math)); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	return CryptoJS.SHA3; | ||
|  | 
 | ||
|  | })); |